Splay Applet: Difference between revisions
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Created page with "This is the GameShare (splay) applet added with 20.0.0, launched by qlaunch. See AM_services#Library_Applets. = Notes = This uses ldn to connect..." |
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There's various functionality where Ecc signature verification is used (public_key selected via spl [[SPL_services|IsDevelopment]]), this includes for verifying the AdvertiseData from the output of [[LDN_services|Scan]]. | There's various functionality where Ecc signature verification is used (public_key selected via spl [[SPL_services|IsDevelopment]]), this includes for verifying the AdvertiseData from the output of [[LDN_services|Scan]]. | ||
On the client systems an Application icon entry is added with a GameShare icon, which is displayed by [[qlaunch]] (when there's no app-icon for the shared application already at least). This is just for launching eShop for the application. |
Revision as of 21:17, 8 June 2025
This is the GameShare (splay) applet added with 20.0.0, launched by qlaunch. See AM_services#Library_Applets.
Notes
This uses ldn to connect to the host. Video streaming is used.
There's various functionality where Ecc signature verification is used (public_key selected via spl IsDevelopment), this includes for verifying the AdvertiseData from the output of Scan.
On the client systems an Application icon entry is added with a GameShare icon, which is displayed by qlaunch (when there's no app-icon for the shared application already at least). This is just for launching eShop for the application.